ITP
2023 spring, Zhenzhen Qi
This seven-week seminar/studio course includes computer programming, 3D modeling, character and scene design, rendering techniques with Unity, and related production tools such as Blender. Projects may address system, agency, narrative, generative design, critical computing, and more.
2021 fall, Katherine Dillon
This class is about learning visual language which we actually use everyday but are sometimes not concious about. From beauty of composition to color, also with typography, we used AI, PS, P5.js to create a few fantastic graphic design work.
2021 fall, Thomas Igoe
Physical Computing introduces microcontroller electronics, in order to understand how sensors and actuators work and how they are controlled by computers; It is about the rudiments of programming microcontrollers, and how to interface them to other computers via serial communication; you’ll learn how to think about physical interaction design starting with observation of what the user physically does and then planning the best ways to sense and respond to that action.
2021 fall, Gabe
This class is about exploring new media concepts and how they can be utilized in storytelling. I gained practical experience using a variety of new media tools in topics such as sound, image, animation, game engines, XR, and more.
2021 fall, Mimi Yin
The class is about intro to computational media, using p5.js as the tool of creating interactive stuff and animation.